A downloadable game

GeoDash PSX is a Geometry Dash inspired rhythm platformer written in C and running natively on the original Sony PlayStation. 

This demo contains 4 playable levels, each with its own music track, color theme, and difficulty curve. The cube mechanics you know are all here: jump pads, orbs, gravity portals, and speed changes — rebuilt from scratch for 1994 hardware.

What's in the demo
4 levels with increasing difficulty · Practice mode with checkpoints · Attempt counter and best-run tracking · Per-level music · Title screen, level select, and win screen · Memory card save support

Built on psx2d

A Godot-inspired general-purpose 2D engine for the PlayStation 1 built on top of PSn00bSDK, developed alongside this game.

github.com/fvciprian/psx2d

github.com/Lameguy64/PSn00bSDK

Recommended emulator
DuckStation (latest version). Boot the .bin file via File → Boot Image. A PS1 BIOS is recommended but DuckStation's HLE BIOS works for most players.

Real hardware
Tested on SCPH-5502. Works via burned CD-R on modded consoles, PSIO, MODE, and XStation ODE devices.

Built by fvciprian · PSn00bSDK · psx2d engine

Download

Download
geodash.bin 4.1 MB
Download
geodash.cue 73 bytes
Download
geodash.exe 1.5 MB

Install instructions

How to run

Emulator: DuckStation — File → Boot Image → geodash.bin

Controls:  X = jump · SEL = Practice Mode · Circle = back · Start = pause

Files:        geodash.bin + geodash.cue · geodash.exe (quick test)

Real hardware: Burn .bin/.cue to CD-R · or copy to ODE SD card

Tested on: DuckStation 0.1.x · PCSX-Redux · real SCPH-5502

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